37 Games like Banjo-Kazooie: Nuts & Bolts for PC Windows, daily generated comparing over 40 000 video games across all platforms.
Set eight years after the events of Banjo-Tooie, and due to Banjo and Kazooie's lack of adventures over the past few years, the duo have gained many pounds, and are now overweight and very unhealthy. When Banjo and Kazooie reunite with the decapitated head of Gruntilda, Banjo and Gruntilda compete to determine who is the true owner of Spiral Mountain. Banjo wishes to preserve his home while Gruntilda hatches an urban development scheme to replace the vegetated area with towers and malls. A new character named Lord of Games (also known as L.O.G.) attempts to settle the conflict between the two by devising a series of worlds and challenges. LOG transports the other characters to Showdown Town, his headquarters, and starts the contest. The winner would be set to own Spiral Mountain; the loser must endure eternal hardship working at L.O.G.'
S game factory. While Banjo and Kazooie seek to win by completing the challenges, Grunty uses a slew of vehicles she presumably has built, as well as.
A new video game world becomes available to you as soon as you bank six Jiggies. Bring the Game Globe to the plinth by the pond.Banjo Land Act 1 Jiggies Required // 6Jiggies // 3Jingo Tokens // 2Park Prix IWho // KlungoTrophy Time // 1:50Be sure to sport the fastest vehicle you have in order to impress Klungo.
The extended course snakes along almost the entire Banjo Land. With no other racers and a course longer than the Nile River, the only opponent becomes time itself! Make sure you clock in well under three minutes, or Klungo decides you aren't what he needs to promote his secret race club.Ice to See YouWho // BottlesTrophy Time // 1:00George Ice Cube finds himself in quite a predicament. While the animated ice cube can tolerate the most of extreme of cold temperatures, basking in mild warmth isn't part of his resume. Surely, you must help him get out of the scorching desert.
Clasp George between the prongs of your vehicle and push him up the sand mound. Carefully navigate George back to the center of the snowman to complete the mission. Keep in mind that he tends to slip and slide around.You'll Go Blind, You ClankerWho // Captain BlubberTrophy Time // 1:10Poor Clanker, just sitting there innocently while a horde of Gruntbots incessantly assault his eyes. Dawn of andromeda wikipedia. Your task here is to ward off all the Gruntbots trying to gouge Clanker's eyes right from his sockets.
Equip Humba's Tank, park the behemoth next to Clanker's frightened eyes and blast away at all the culprits. A total of 12 Gruntbots need to be annihilated to beat this challenge. There are some ammo crates next to Captain Blubber to keep your ammo stock in healthy levels.
Finally, if you do run out of ammo, you can hop out of the vehicle and bash the circuits of those mischievous Gruntbots yourself. It would help here to have Banjo beefed up a bit in physical strength through some gym training at Boggy's Gym to dispose of these bots more efficiently.Jinjo SpeedWho // Orange Jinjo at the base of the pyramidSimply drive up towards Bottles under the Snowman's hat adjacent the pyramid and fly off the side. The drop acceleration should be enough to give the Jinjo its dose of high-thrills.Jinjo CombatWho // Blue Jinjo at the egg nestThe nest acts as the arena in which this brawl will take place. Make sure to build a hefty vehicle that is both wide and powerful enough to overpower this determined Jinjo.Banjo Land Act 2 Jiggies Required // 7Jiggies // 2Jingo Tokens // 3Wasting AwayWho // BoggyTrophy Time // 1:00Boggy admits he's too lazy to perform the very tasks he's been assigned to do, but who blames him—these pieces of trash are huge! But no matter, construct a flying vehicle (preferably a chopper) with a Sticky Ball attached. If you don't have a Sticky Ball, there is one to be obtained in Showdown Town, located atop the platform to the right of the Logbox 720 plinth.
You need to spring up to it. Once the proper vehicle has been assembled, this challenge should be a cakewalk for both the Jiggy and Trophy. Grab the pieces of trash (the adhesive surface of the Sticky Ball can seize the target objects near effortlessly) and bring them to the top of the can.The Referee's an AardvarkWho // Mr. FitTrophy Time // 10The right kind of vehicle for the contest is one that's built like a tank (with several engines to power it) and carries several balls at once. We suggest using heavy panels to build a huge, durable ball cage. This is to balk the various Gruntbots from sabotaging your efforts.
You might even want to consider adding a pusher-type object in the front of the vehicle to scoop additional balls that you cannot fit in the ball cage and sweep them into the goal as well.At the beginning of the challenge, press and hold the big red button to dispense all the balls. Zoom out to the balls and gather them up, stuffing as many balls as you can into your vehicle and charge through the dummy players and Gruntbots to the goal. You need to only deposit four balls to net yourself a Jiggy.Jinjo TaxiWho // Purple Jinjo trapped in a glass caseEver grateful for his freedom, the Jinjo now demands to be brought back to the museum entrance. LOG kindly selects and drops off a vehicle adequate for the job.Jinjo HurlWho // Orange Jinjo on the west sideCrash into this Jinjo with multiple engines. The incline will also help you achieve the goal of 200 distance.Jinjo SpeedWho // Red Jinjo near the soccer fieldShow up with your fastest ride and drive off a hill.Banjo Land Act 3 Jiggies Required // 15Jiggies // 3Jingo Tokens // 3Get ProtectedWho // Mr.
FitTrophy Time // 1:30Enter the challenge with a flying machine. In place of Mr. Fit ('cause he's too much of a wimp), your task is to go flip on a couple of security cameras located all around Banjoland.
An aerial craft here comes in handy, see. There are actually five possible camera locations, but you need only hit three of them.Clock Off!Who // BottlesTrophy Time // 2:00LOG's bestowed vehicle handles very poorly due to its long, snake-like body. The extra seats are there for a reason. You need to round up three of Bottle's employees and bring them back pronto, lest Bottles needs to pay them overtime. Head out and grab the first two employees, Blubber and Boggy.
He dies soon after. With the chief villain now out of the picture, there is more hard riding and shooting, as Ruby and Tobin flee from Zanti's gang. as John Tobin. The lawless frontier movie 1935 movie. When the happy ending finally arrives, Tobin becomes the new sheriff, replacing the inept Williams.Cast.
Drop them off and head out again to escort Mumbo, the final worker, to Bottles. A neat tip for attaining the Trophy: you will find an extra cart on the snowman's head, near where Boggy is. Attach this to your train so that you can carry all three passengers and drop them off at the same time.Water Way to GoWho // KlungoTrophy Time // 2:00It's time for another one of Klungo's crazy races.
Hit the water with a lightning-fast boat loaded with engines and, above all, plenty of fuel! Avoid clipping any debris on the surface by taking wider turns.
You will need to race three laps around and come in first. Eye on the prize!Jinjo RaceWho // Blue Jinjo on the statue head above the soccer fieldSurprise, another race!